After this fight, go to the end of the hall and take a right, into the morgue. If you don't, simply turn it off with the Action button. Take out anyone who gets close to it before it happens. That room has an alarm switch which will summon more guards if activated. The best thing you can do is run into the room to your right to take out everyone there. Guards patrol both rooms, so no matter what you do, you'll be in for a big fight. You'll need to make your way through a small hallway with two rooms on each side. After this happens, be prepared to fight an onslaught of enemies. They'll die instantly, and you'll get your exit as well! Keep moving forward, and you'll enter the Implant Lab, where a short cutscene will occur. Our recommendation (if you're especially sadistic) is to TK one of the guards that will appear outside the gas chamber. If you do get caught in the chamber, you can use TK to throw objects at the door to break it down. Enter the next room, which contain three gas chambers.Īll three of these rooms are traps, so don't even bother trying to go in them! Remember, you can use your TK powers on anything, so lift up whatever you want and bring it outside of the chamber. More enemies will appear, so take care of them. Flip the switch here to open the door on the lower level, then make your way back. These guys have Assault Rifles with them, so you might want to switch from the Machine Guns you picked up in the first stage to these ones, as they're more accurate. Activate the elevator to your left, and take out the guards that will appear while you're making your way up. The elevator controls are the green panels beside the elevator, remember that! As soon as you enter the room, you'll gain yet another new power! This time it's Mind Drain (MD), and it'll go a long way in conserving your Psi rejuvenators later in the game. He then goes through the building, remembers remote viewing, and goes inside the elevator to complete the level where he spies on Jov Leonov and Edgar Barrett.As the level commences, open the door right in front of you to start. He uses the card to go into another room and shuts down the main generators. He then remembers he can use telekinesis. When Nick meets her, she gives him a keycard and a quick shot to help regain his memories. She gives him a pistol and tells him to meet her in the supply room. Welcome to the Movement is the first level in Psi-Ops.Īfter Nick is put into solitary confinement, he meets Sara Blake for the first time, a double-agent inside the Movement working for Mindgate.
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